Universal render pipeline oculus quest


Verto Studio VR finally comes to the Oculus Quest. Existing Verto Studio PC VR users can use it for free right now! More exciting details here. Verto Studio VR For SteamVR Now Available . Culminating 1 year of continuous development effort, we are elated to bring you the most advanced version of Verto Studio VR, for SteamVR supporting Vive and ... Nov 04, 2019 · At Force Field, we specialize in Virtual Reality titles. After we launched our first UE4 title on Oculus Rift, Landfall in early 2017, we shifted focus to mobile VR. In the last two years, we have developed titles for the full spectrum from Samsung Gear VR and Oculus Go to the Oculus Quest. 来源:映维网 作者 颜昳华. Unity的Lightweight Render Pipeline (LWRP)已经正式支持Oculus应用,主要是Quest。本文将概览这一框架,最佳实践,以及在使用Lightweight Render Pipeline时的关键技巧。 Learn what’s new in Unity 2019.3 for platforms, including updates to AR Foundation, support for Google Stadia, more tooling for VR and mobile developers, and more. The German games industry will be given a welcomed boost next year, after the government approved plans to pour €50 million into funding local games studios. Read more:... Furthermore, this mode allows all rendering to be done in a single execution of the rendering pipeline. Thus, selecting Single Pass Instanced rendering as the rendering path for a mixed reality application can save substantial time on both the CPU & GPU and is the recommended rendering configuration. View Jesse Spielman’s profile on LinkedIn, the world's largest professional community. Jesse has 34 jobs listed on their profile. See the complete profile on LinkedIn and discover Jesse’s connections and jobs at similar companies.